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<title>ttn's CGPortoflio Gallery</title>
<link>http://ttn.cgsociety.org/gallery/</link>
<description>ttn's gallery of images</description>
<language>en-us</language>
<ttl>120</ttl>
	<item>
	<title>Saigon 2019, tribute to Blade Runner</title>
	<link>http://ttn.cgsociety.org/gallery/637462</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/106041/106041_1212259953_small.jpg"><br><br>This is my latest personal work, done during my spare time. As the title says, the scene takes place in a futuristic Saigon, which is strongly inspired by the look and feel of Ridley Scott's movie.<br />
The initial idea behind this picture was to create a 3d self-portrait... then the rainy season, late motorbike cruises and excessive neon lights led me to a new direction.<br />
Made with 3ds max, mental ray, and zbrush. Photoshop used for compositing. The background is a mix of 3d and mate-painting.<br />
<br />
c&amp;c welcome!<br />
<br />
<br />
 ]]>
	</description>
	<pubDate>Sat, 31 May 2008 18:52:38 +0000</pubDate>
	</item>
	<item>
	<title>sad cosmo</title>
	<link>http://ttn.cgsociety.org/gallery/520346</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/106041/106041_1184910062_small.jpg"><br><br>Hi everybody<br />
<br />
here is my new picture. I've been working for a while on this, i especially spent a lot of time on the lights setup... Almost gave up the project several times and got quite frustrated with this one. I really feel it's time to move on something else. Anyway, here's the final result. Comments are most welcome!<br />
]]>
	</description>
	<pubDate>Fri, 20 Jul 2007 05:41:04 +0000</pubDate>
	</item>
	<item>
	<title>Rose</title>
	<link>http://ttn.cgsociety.org/gallery/485397</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/106041/106041_1176530213_small.jpg"><br><br>Hi,<br />
This is a picture i've been working on recently during my spare time... took me a few weeks to complete.<br />
I've built this model in 3ds max, added some details with zbrush and did the compositing in photoshop (colors adjustments, paint the background,...). Hair with 3dsmax &quot;hair and fur&quot;. Render with mental ray.<br />
<br />
Thanks a lot for viewing, comments are welcome!]]>
	</description>
	<pubDate>Sat, 14 Apr 2007 05:57:03 +0000</pubDate>
	</item>
	<item>
	<title>Rage</title>
	<link>http://ttn.cgsociety.org/gallery/440540</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/106041/106041_1166007312_small.jpg"><br><br>I took this monkey/gorilla model i created a while ago for my company, then modify it here n there to give him a heroic-fantasy look... The picture was done with 3ds max, rendered with mental ray and composited in photoshop.<br />
<br />
C. &amp; c. are welcome <img src="http://forums.cgsociety.org/images/smilies/smile.gif" border="0" alt="" title="" class="inlineimg" /> ]]>
	</description>
	<pubDate>Wed, 13 Dec 2006 10:55:19 +0000</pubDate>
	</item>
	<item>
	<title>Juno</title>
	<link>http://ttn.cgsociety.org/gallery/430397</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/106041/106041_1163697822_small.jpg"><br><br>I created this picture with 3ds max (mental ray, hair and fur), and used photoshop to paint the textures and compositing. I rendered the background on a different layer, and added details and colors on it in photoshop.   <br />
<br />
My first idea for this picture was to create a fantasy piece inspired by the work of Boris Vallejo...<br />
<br />
Thanks for your c&amp;c !]]>
	</description>
	<pubDate>Thu, 16 Nov 2006 17:23:48 +0000</pubDate>
	</item>
	<item>
	<title>Unleashed</title>
	<link>http://ttn.cgsociety.org/gallery/374003</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/106041/106041_1151236666_small.jpg"><br><br>The characters and the background have been made with 3d studio max (mental ray rendering) and composited in photoshop. All the textures are hand-painted. <br />
I wanted to illustrate the journey back home of this big guy, after escaping from the humans... and bringing back a small gift for his friends...<br />
<br />
C &amp; c are welcome! <br />
Thanks    ]]>
	</description>
	<pubDate>Sun, 25 Jun 2006 11:57:55 +0000</pubDate>
	</item>
	<item>
	<title>Way Out</title>
	<link>http://ttn.cgsociety.org/gallery/318736</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/106041/106041_1139991149_small.jpg"><br><br>this is my last work, entitled &quot;way out&quot;. I used 3ds max and photoshop for the compositing and color adjustment. Hope you like it <img src="http://forums.cgsociety.org/images/smilies/wink.gif" border="0" alt="" title="" class="inlineimg" /><br />
c&amp;c are welcome<br />
]]>
	</description>
	<pubDate>Wed, 15 Feb 2006 08:12:35 +0000</pubDate>
	</item>
	<item>
	<title>Master</title>
	<link>http://ttn.cgsociety.org/gallery/287015</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/106041/106041_1130051261_small.jpg"><br><br>Hi,<br />
this is a character made with 3ds max, and created for a project of short movie. I've tried several light setup to get an idea of the overall mood, but i'm still thinking about adding more details and maybe some hair... Thanks for your comments!<br />
]]>
	</description>
	<pubDate>Wed, 19 Oct 2005 14:26:16 +0000</pubDate>
	</item>
	<item>
	<title>Faerie (nudity)</title>
	<link>http://ttn.cgsociety.org/gallery/190587</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/106041/106041_1101817103_small.jpg"><br><br>This picture was made for a cg contest... I used 3ds max for the character and the background, then I enhanced the render with photoshop. Comments are welcome! Thanks<br />
Anthony G.<br />
]]>
	</description>
	<pubDate>Tue, 30 Nov 2004 12:18:27 +0000</pubDate>
	</item>
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